
Description
The highlight of the User Content Creation Package is the powerful but easy to use ChromED editor. It’s a complete solution for creating and modifying fully functional multiplayer and single-player maps.
It offers two modes of operation.
Simple Mode
It offers a step-by-step wizard which guides users through the process of establishing all basic parameters of the map and features a simplified interface. It is default setting.
The Advanced Mode
Boasts full capabilities of the professional tools used in the development of CoJ: Bound in Blood. It’s recommended for experienced modders and offers unrivaled power and control over the content.
Requirements: Call of Juarez: Bound in Blood with patch 1.1.0.0

Call of Juarez: Bound in Blood 1.1.0.0 Patch
This file updates Bound in Blood to version 1.1.0.0, adding support for community-made single-player and multiplayer maps. Several multiplayer classes are rebalanced and new functionality is added to the game. The patch also contains fixes to several technical and gameplay-related issues.
Detailed patch notes are available in a readme file installed with the patch itself.
Steam distribution and the Russian retail version of the game are NOT supported by this patch. Please download an appropriate update in a separate file.

Call of Juarez: Bound in Blood PC Dedicated Server
The official release of CoJ: BiB dedicated server. Please see the attached readme file for installation and deployment instructions. The dedicated server software is released „as is”. Any issues and questions regarding the server should be posted in
THIS THREAD on the official forums.
Call of Juarez: Bound in Blood 1.1.0.0 patch is required to connect to the dedicated server

3ds Max® Exporter
3ds Max® exporter is a plugin used to export 3ds Max® data to Chrome Engine mesh file format (*.msh). Copy MaxExport.dle to the „plugins” folder located in 3ds Max® installation folder.
MaxExport works with 3ds Max® versions: 7, 8, 9, 2009 and 2010.
FaceAttribMod
Face Attributes Modifier allows to assign some data to any face in the mesh. Copy FaceAttribMod.dlm to „plugins” folder located in 3ds Max® installation folder.
FaceAttribMod works with 3ds Max® versions 9, 2009 and 2010.
AnimExporter
3ds Max® plugin to export animations to Chrome Engine animation file format (*.anm). Copy AnimExporter.dle to „plugins” folder located in 3ds Max® installation folder.
AnimExporter works with 3ds Max® versions: 7, 8, 9, 2009 and 2010.

DAE2MSH Tool
This tool handles conversion of DAE Collada Model files into Chrome Engine 4 Mesh files. This tool is provided „as is” and without any warranty whatsoever. Use at your own risk. A PDF file with a short tutorial is included in the archive.